/*==================================================* $Id: slideshow.js,v 1.16 2003/10/14 12:39:00 pat Exp $ Copyright 2000-2003 Patrick Fitzgerald http://slideshow.barelyfitz.com/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *==================================================*/ // There are two objects defined in this file: // "slide" - contains all the information for a single slide // "slideshow" - consists of multiple slide objects and runs the slideshow //================================================== // slide object //================================================== function slide(src,link,text,target,attr) { // This is the constructor function for the slide object. // It is called automatically when you create a new slide object. // For example: // s = new slide(); // Image URL this.src = src; // Link URL this.link = link; // Text to display this.text = text; // Name of the target window ("_blank") this.target = target; // Custom duration for the slide, in milliseconds. // This is an optional parameter. // this.timeout = 3000 // Attributes for the target window: // width=n,height=n,resizable=yes or no,scrollbars=yes or no, // toolbar=yes or no,location=yes or no,directories=yes or no, // status=yes or no,menubar=yes or no,copyhistory=yes or no // Example: "width=200,height=300" this.attr = attr; // Create an image object for the slide if (document.images) { this.image = new Image(); } // Flag to tell when load() has already been called this.loaded = false; //-------------------------------------------------- this.load = function() { // This method loads the image for the slide if (!document.images) { return; } if (!this.loaded) { this.image.src = this.src; this.loaded = true; } } //-------------------------------------------------- this.hotlink = function() { // This method jumps to the slide's link. // If a window was specified for the slide, then it opens a new window. var mywindow; // If this slide does not have a link, do nothing if (!this.link) return; // Open the link in a separate window? if (this.target) { // If window attributes are specified, // use them to open the new window if (this.attr) { mywindow = window.open(this.link, this.target, this.attr); } else { // If window attributes are not specified, do not use them // (this will copy the attributes from the originating window) mywindow = window.open(this.link, this.target); } // Pop the window to the front if (mywindow && mywindow.focus) mywindow.focus(); } else { // Open the link in the current window location.href = this.link; } } } //================================================== // slideshow object //================================================== function slideshow( slideshowname ) { // This is the constructor function for the slideshow object. // It is called automatically when you create a new object. // For example: // ss = new slideshow("ss"); // Name of this object // (required if you want your slideshow to auto-play) // For example, "SLIDES1" this.name = slideshowname; // When we reach the last slide, should we loop around to start the // slideshow again? this.repeat = true; // Number of images to pre-fetch. // -1 = preload all images. // 0 = load each image is it is used. // n = pre-fetch n images ahead of the current image. // I recommend preloading all images unless you have large // images, or a large amount of images. this.prefetch = -1; // IMAGE element on your HTML page. // For example, document.images.SLIDES1IMG this.image; // ID of a DIV element on your HTML page that will contain the text. // For example, "slides2text" // Note: after you set this variable, you should call // the update() method to update the slideshow display. this.textid; // TEXTAREA element on your HTML page. // For example, document.SLIDES1FORM.SLIDES1TEXT // This is a depracated method for displaying the text, // but you might want to supply it for older browsers. this.textarea; // Milliseconds to pause between slides. // Individual slides can override this. this.timeout = 3000; // Hook functions to be called before and after updating the slide // this.pre_update_hook = function() { } // this.post_update_hook = function() { } // These are private variables this.slides = new Array(); this.current = 0; this.timeoutid = 0; //-------------------------------------------------- // Public methods //-------------------------------------------------- this.add_slide = function(slide) { // Add a slide to the slideshow. // For example: // SLIDES1.add_slide(new slide("s1.jpg", "link.html")) var i = this.slides.length; // Prefetch the slide image if necessary if (this.prefetch == -1) { slide.load(); } this.slides[i] = slide; } //-------------------------------------------------- this.play = function(timeout) { // This method implements the automatically running slideshow. // If you specify the "timeout" argument, then a new default // timeout will be set for the slideshow. // Make sure we're not already playing this.pause(); // If the timeout argument was specified (optional) // then make it the new default if (timeout) { this.timeout = timeout; } // If the current slide has a custom timeout, use it; // otherwise use the default timeout if (typeof this.slides[ this.current ].timeout != 'undefined') { timeout = this.slides[ this.current ].timeout; } else { timeout = this.timeout; } // After the timeout, call this.loop() this.timeoutid = setTimeout( this.name + ".loop()", timeout); } //-------------------------------------------------- this.pause = function() { // This method stops the slideshow if it is automatically running. if (this.timeoutid != 0) { clearTimeout(this.timeoutid); this.timeoutid = 0; } } //-------------------------------------------------- this.update = function() { // This method updates the slideshow image on the page // Make sure the slideshow has been initialized correctly if (! this.valid_image()) { return; } // Call the pre-update hook function if one was specified if (typeof this.pre_update_hook == 'function') { this.pre_update_hook(); } // Convenience variable for the current slide var slide = this.slides[ this.current ]; // Determine if the browser supports filters var dofilter = false; if (this.image && typeof this.image.filters != 'undefined' && typeof this.image.filters[0] != 'undefined') { dofilter = true; } // Load the slide image if necessary slide.load(); // Apply the filters for the image transition if (dofilter) { // If the user has specified a custom filter for this slide, // then set it now if (slide.filter && this.image.style && this.image.style.filter) { this.image.style.filter = slide.filter; } this.image.filters[0].Apply(); } // Update the image. this.image.src = slide.image.src; // Play the image transition filters if (dofilter) { this.image.filters[0].Play(); } // Update the text this.display_text(); // Call the post-update hook function if one was specified if (typeof this.post_update_hook == 'function') { this.post_update_hook(); } // Do we need to pre-fetch images? if (this.prefetch > 0) { var next, prev, count; // Pre-fetch the next slide image(s) next = this.current; prev = this.current; count = 0; do { // Get the next and previous slide number // Loop past the ends of the slideshow if necessary if (++next >= this.slides.length) next = 0; if (--prev < 0) prev = this.slides.length - 1; // Preload the slide image this.slides[next].load(); this.slides[prev].load(); // Keep going until we have fetched // the designated number of slides } while (++count < this.prefetch); } } //-------------------------------------------------- this.goto_slide = function(n) { // This method jumpts to the slide number you specify. // If you use slide number -1, then it jumps to the last slide. // You can use this to make links that go to a specific slide, // or to go to the beginning or end of the slideshow. // Examples: // onClick="myslides.goto_slide(0)" // onClick="myslides.goto_slide(-1)" // onClick="myslides.goto_slide(5)" if (n == -1) { n = this.slides.length - 1; } if (n < this.slides.length && n >= 0) { this.current = n; } this.update(); } //-------------------------------------------------- this.goto_random_slide = function(include_current) { // Picks a random slide (other than the current slide) and // displays it. // If the include_current parameter is true, // then // See also: shuffle() var i; // Make sure there is more than one slide if (this.slides.length > 1) { // Generate a random slide number, // but make sure it is not the current slide do { i = Math.floor(Math.random()*this.slides.length); } while (i == this.current); // Display the slide this.goto_slide(i); } } //-------------------------------------------------- this.next = function() { // This method advances to the next slide. // Increment the image number if (this.current < this.slides.length - 1) { this.current++; } else if (this.repeat) { this.current = 0; } this.update(); } //-------------------------------------------------- this.previous = function() { // This method goes to the previous slide. // Decrement the image number if (this.current > 0) { this.current--; } else if (this.repeat) { this.current = this.slides.length - 1; } this.update(); } //-------------------------------------------------- this.shuffle = function() { // This method randomly shuffles the order of the slides. var i, i2, slides_copy, slides_randomized; // Create a copy of the array containing the slides // in sequential order slides_copy = new Array(); for (i = 0; i < this.slides.length; i++) { slides_copy[i] = this.slides[i]; } // Create a new array to contain the slides in random order slides_randomized = new Array(); // To populate the new array of slides in random order, // loop through the existing slides, picking a random // slide, removing it from the ordered list and adding it to // the random list. do { // Pick a random slide from those that remain i = Math.floor(Math.random()*slides_copy.length); // Add the slide to the end of the randomized array slides_randomized[ slides_randomized.length ] = slides_copy[i]; // Remove the slide from the sequential array, // so it cannot be chosen again for (i2 = i + 1; i2 < slides_copy.length; i2++) { slides_copy[i2 - 1] = slides_copy[i2]; } slides_copy.length--; // Keep going until we have removed all the slides } while (slides_copy.length); // Now set the slides to the randomized array this.slides = slides_randomized; } //-------------------------------------------------- this.get_text = function() { // This method returns the text of the current slide return(this.slides[ this.current ].text); } //-------------------------------------------------- this.get_all_text = function(before_slide, after_slide) { // Return the text for all of the slides. // For the text of each slide, add "before_slide" in front of the // text, and "after_slide" after the text. // For example: // document.write("
';
if (slide.link) {
$html += '';
}
$html += '';
if (slide.link) {
$html += "<\/a>";
}
if (slide.text) {
$html += "
\n" + slide.text;
}
$html += "<\/P>" + "\n\n";
}
// Make the HTML browser-safe
$html = $html.replace(/\&/g, "&" );
$html = $html.replace(//g, ">" );
return('' + $html + '
');
}
//==================================================
// Private methods
//==================================================
//--------------------------------------------------
this.loop = function() {
// This method is for internal use only.
// This method gets called automatically by a JavaScript timeout.
// It advances to the next slide, then sets the next timeout.
// If the next slide image has not completed loading yet,
// then do not advance to the next slide yet.
// Make sure the next slide image has finished loading
if (this.current < this.slides.length - 1) {
next_slide = this.slides[this.current + 1];
if (next_slide.image.complete == null || next_slide.image.complete) {
this.next();
}
} else { // we're at the last slide
this.next();
}
// Keep playing the slideshow
this.play( );
}
//--------------------------------------------------
this.valid_image = function() {
// Returns 1 if a valid image has been set for the slideshow
if (!this.image)
{
return false;
}
else {
return true;
}
}
//--------------------------------------------------
this.getElementById = function(element_id) {
// This method returns the element corresponding to the id
if (document.getElementById) {
return document.getElementById(element_id);
}
else if (document.all) {
return document.all[element_id];
}
else if (document.layers) {
return document.layers[element_id];
} else {
return undefined;
}
}
//==================================================
// Deprecated methods
// I don't recommend the use of the following methods,
// but they are included for backward compatibility.
// You can delete them if you don't need them.
//==================================================
//--------------------------------------------------
this.set_image = function(imageobject) {
// This method is deprecated; you should use
// the following code instead:
// s.image = document.images.myimagename;
// s.update();
if (!document.images)
return;
this.image = imageobject;
}
//--------------------------------------------------
this.set_textarea = function(textareaobject) {
// This method is deprecated; you should use
// the following code instead:
// s.textarea = document.form.textareaname;
// s.update();
this.textarea = textareaobject;
this.display_text();
}
//--------------------------------------------------
this.set_textid = function(textidstr) {
// This method is deprecated; you should use
// the following code instead:
// s.textid = "mytextid";
// s.update();
this.textid = textidstr;
this.display_text();
}
}
SLIDES = new slideshow("SLIDES");
SLIDES.timeout = 5000;
SLIDES.prefetch = -1;
SLIDES.repeat = true;
s = new slide();
s.src = "/admin/show_image.php?sz=bg&img_id=2003";
s.text = unescape("Lot #52 Walls and Falcon Crest
Harbeson<\/a>
Over half and acre corner wooded lot. Community approved for modular or custom built homes. Septic permit on file. Cape Henlopen schoo...
Dewey Beach<\/a>
Entrepreneurs take notice! Great opportunity for a year-round business or a summer cash cow. Only 1 block to the ocean! Lease option avai...
Rehoboth Beach<\/a>
Annapolis Model Home by Chase! Home is professionaly decorated with tasteful beach theme & colors. Fabulous upgrades include granite ...
Millsboro<\/a>
Affordable- Partially wooded lots in Steele Land. 4 lots grouped together EACH listed for $89,000. 2 lots in Steele Land, 2 lots fronting...
Georgetown<\/a>
A great place to redeem your First Time Homebuyer credits! 2007 home with all drywall, immense kitchen, spacious master suite, split-wing...
Rehoboth Beach<\/a>
Oceanview 3 BR 2 BA condominium just 75 steps to the Rehoboth Beach and Boardwalk! Onsite management, repeat renters, rooftop pool, secur...
Rehoboth Beach<\/a>
25 Four Winns I/O power boat included with prime location Bald Eagle Lagoon waterfront lot on Blackpool Rd. Largest lot on lagoon! Dock ...
Rehoboth Beach<\/a>
Prime building site in prestigious community of Rehoboth Beach Yacht & Country Club which borders Community Open Space. Over 14,000 s...
Milton<\/a>
Waterfront on Wagamons Pond -- a unique, partially wooded location a short stroll to all that downtown Milton has to offer! Not located ...
Georgetown<\/a>
Affordable, 3 BR 2 Ba single wide manufactured home with deck on your own landscaped lot. Split wing design with private master bedroom s...
Lewes<\/a>
Great 1/2 acre buildable lot in quiet wooded setting. Holly Oak is conveniently hidden in the Lewes area. Roads freshly paved Spring of 2...
Lewes<\/a>
Wooded homesite with no builder tie in. Minutes to beaches, boating, golf, schools, shopping and more. For those who value privacy and co...
Lewes<\/a>
Contemporary 3BR 2 BA home on a premium lot with sprinkler system, custom paint, crown molding, granite counters, hardwood and tile floor...
Harbeson<\/a>
A Private Oasis All Your Own!!! 12.28 Acres Of Wooded Seclusion On Anderson Corner Rd. Site Evaluation On File For Low Pressure Pipe Syst...
Rehoboth Beach<\/a>
MUST SELL! Great lot for the sprawling ranch home or multi- level. 100 front x 150 rear contains 3000 sq. ft. more than the "typical...
Ocean View<\/a>
Located Slightly Over A Mile From Bethany, Check Out This Prime Location Building Site Zoned G B For 8 Townhomes Or Possible Business Ven...
Slaughter Beach<\/a>
New private gated subdivision at very south end of Slaughter Beach--Southern Pointe Shores. 50 Bay front on Delaware Bay. Large Buildabl...
Frankford<\/a>
4 acre parcel on the corner of Swamp & Gum Tree Road. Cleared lot, subdivable. Close to 113 & Rt. 26.
Milford<\/a>
SHORT SALE. Great location in downtown Milford. Two apartments, one on each floor with foyer entrance.
Millsboro, DE 19966<\/a>
Affordable- Partially wooded lots on Bay Farm Rd. Ok for a manufactured home or build your own. 4 lots grouped together EACH listed for $...
Lewes<\/a>
Perfect for family gatherings or entertaining! 3 BR, 2 full bath, 2 half bath Contemporary Esquire model with morning room and partially ...
Rehoboth Beach<\/a>
National Award winning design/floorplan on a professionally landscaped lot backing to woods. 4 BR 2.5 BA contemporary home impeccably ma...
Rehoboth Beach<\/a>
A tucked away gem of a building lot! One of the largest building lots in the well-located community of Beachfield --just minutes to shopp...
Rehoboth Beach<\/a>
Fantastically located corner wooded lot on West Buckingham Drive and Coventry Road in Rehoboth Beach Yacht & Country Club. Buy now, ...
Georgetown<\/a>
Farmette just off route 5 in Georgetown. Almost 8 acres with fruit trees partially fenced with automatic gate. Main house with 2 bedroom...
Milton<\/a>
Prime Waterfront Location On The Broadkill River. Approximately 218 Acres Includes Parcels 21.03 & 24.00 Located At End Of Graves Far...
Millsboro<\/a>
1 BR 1 BA singlewide manufactured with front addition & detached 2 car garage. Home is being sold "as is" - livable with r...
Rehoboth Beach<\/a>
A treasure of a half-acre + wooded cul-de-sac lot; very tucked away, private & quiet! Survey on file shows you can build over 3,100 s...
Rehoboth Beach<\/a>
Klabe construction home with all the bells and whistles: Energy efficient Geothermal Heating System, 2-Story Greatroom with Built-ins, Ch...
Millsboro<\/a>
Affordable 4 BR 2 BA beach retreat in a waterfront community with marina and access to the Indian River Bay. Very well cared for with sp...
Slaughter Beach<\/a>
Fabulous Beach Front Location Right On Delaware Bay! 100 Wide Lot Containing 30,024 Sq.Ft. On Private Road. Unsurpassed Sunrises And Suns...
Lewes<\/a>
Beautiful Water Views Of Burtons Prong And Quiet Solitude From This Property. Home Can Be Enjoyed, Renovated To Your Taste, Or Removed An...
Rehoboth Beach<\/a>
Yes, you can live in a Sawgrass Home for under $400K!! This 3 BR 2.5 BA home boasts an extended 1st Floor Mst BR, Cherry Cabinets in Kitc...
Lewes<\/a>
Impeccably kept 3 BR 2 BA home - shows like a model! Gas fireplace, surround sound, hardwood & tile flooring, 9 ft ceilings. Pergola ...
Rehoboth Beach<\/a>
Great modified 3 BR 3 BA single wide in bay side park with beach, pier, boat ramp & storage, pool, tennis court, and new master bedro...
Rehoboth Beach<\/a>
Gorgeous lake exposure! 2 BR 2 BA 5th floor unit fully renovated. New tile with tub/shower in guest bath; fully tiled 60" "rain...
Dewey Beach<\/a>
Wonderful 7 Bedroom 4.5 Bath beach house with spectacular views of the bay. Beautifully landscaped, opoen living area with large bar, hu...
Lewes<\/a>
Parcel 24 And 24.06 Being Sold Together. One Parcel Is 4.96 Acres With A 3 Bdrm, 2 Bath Manufactured Home W/ Stick Built Addition. Home H...
Rehoboth Beach<\/a>
Best Priced Waterfront Lot In Rehoboth Beach Yacht And Country Club! Shared Boat Dock Already Constructed. Boating Access To Rehoboth Bay...
Lewes<\/a>
This Lot Is Just Right. Absolutely Beautiful, Just Over A Half Acre In An Attractive, Quiet Community. Tucked Away Yet Close To Beaches A...
Rehoboth Beach<\/a>
.27 Acre Lot In Phase 9 Of Rehoboth Beach Yacht And Country Club. Call The Beachteam For More Information!
North Bethany<\/a>
Want to get away? Youve found the perfect place. Views of the bay and the ocean a wait! Just a short walk to the beach, short drive to l...
Lewes<\/a>
63.486 Acres on Beaver Dam Road/Rt. 23. Partially Wooded, Partially Cleared and Sub Dividable. Many possibilities!
Millsboro<\/a>
End unit, 3 BR 3.5 BA Anderson Atlantic model, 2 car garage deep enough to store your boat/jet ski, loft on 4th floor with balcony, open ...
Rehoboth Beach<\/a>
50 x 100 lot 4 blocks to the Beach! Build your own dream home at the Beach. Great location between Rehoboth and Dewey and a quick walk or...
Lewes<\/a>
Beautiful wooded lot on .55 acre with southern exposure at the rear. Gravity septic system required. Desirable comm. close to the beach, ...
Lewes<\/a>
Create a perfect space for your office in the unfinished basement with windows. High visibility location on Rt. 24 just 5 mi. from Rt. 1....
Georgetown<\/a>
Build your dream home here and soak up the peaceful life! Just under one acre (41,862 sf) buildable lot in Georgetown. Survey and details...
Ocean View<\/a>
Spacious and Sunny! Comfortably flowing living all on one level. Current rear sunroom will be converted by Seller to BR # 3, if you prefe...
Harbeson<\/a>
Ryans popular Esquire model with 1st floor master suite in desirable community with pool and clubhouse located between Lewes and Georget...
Rehoboth Beach<\/a>
Completely remodeled ocean block condominium! Roof top pool, secured building, parking gargage and fantastic location!
Lewes<\/a>
Price to Sell and Must. Ideally located City lot near all that downtown Lewes has to offer -great restaurants, shopping & fun. Two le...
Harbeson<\/a>
Build your dream home on this half acre lot in the wooded community of Falcon Crest. Enjoy rural privacy, but be just minutes from the be...
Milford<\/a>
Great beach get away in Primehook Beach! Unique floor plan with bay views from 2nd and 3rd level. 4 BR 2 BA home with a huge open living/...
Lewes<\/a>
Very well priced, move-in condition 3 BR 2 BA rancher with large two car garage. Vaulted ceiling living room, family room with fireplace,...
Slaughter Beach<\/a>
New gated private subdivision at the very south end of Slaughter Beach--Southern Pointe Shores. 50 Bay front on the Delaware Bay. Large ...
Harrington<\/a>
Fulfill Your Dream! 10.35 Acre Horse Farm W/ 8 Stall Barn, 8 Run In Paddocks, & Lg. Machine Shed W/2 Attached Garages. 3 BR/1.5 BA Ra...
Rehoboth Beach<\/a>
Quiet .5+ Cul-De-Sac Lot In Exclusive Golf Community. Priced Far Below Asking Price Of All Other Lots In Kings Creek Country Club. Take A...